Our lead artist, Blake Reynolds, has bestowed upon this game not only some of its great music (like the Dungeon theme, the intro & ending cutscene music, and a few others), but he has changed our game from looking like an independent developer’s pet project into looking like a AAA 2D title.
Check out his post at Pixel Junkie to see some of the amazing work he has done.
Also, we’re submitting to Apple today! You could be Going and Killing Satan within 24 hours!
Thanks to all who helped us out on this incredible 18 month journey.